Shmick Cupcake Catchathon
I was responsible for both the design and the UX/UI of this iPhone game, working in close contact with client and developers to deliver a pixel perfect game experience on a tight budget and even tighter deadline.
I was responsible for both the design and the UX/UI of this iPhone game, working in close contact with client and developers to deliver a pixel perfect game experience on a tight budget and even tighter deadline.